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Lintwerth

This creature did not include a description.

Recall Knowledge - Elemental (Arcana, Nature): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak LintwerthCreature 10

Unique LE Small Air Earth Elemental 
Source Kingmaker Adventure Path pg. 310
Variant dust mephit
Perception +22; darkvision
Languages Auran, Common, Terran
Skills Acrobatics +20, Stealth +20
Str +1, Dex +7, Con +3, Int +2, Wis +5, Cha +2
AC 30; Fort +16, Ref +22, Will +20
HP 160 (fast healing 10 (in dust or sand)); Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, fly 35 feet
Melee [one-action] claw +22 [+18/+14] (agile, finesse), Damage 1d6-2+5 slashingArcane Innate Spells DC 28 (-4 dmg); 6th elemental form; 5th sending; 2nd glitterdust
Breath Weapon [two-actions] (air, arcane, earth) Lintwerth breathes a cloud of dust in a 15-foot cone that deals 6d6 slashing damage to each creature within the area (DC 28 basic Reflex save). The air in this area remains thick with dust for the next 4 rounds; while Lintwerth is in this area his fast healing functions normally, but other breathing creatures who end their turn in the area must make a DC 28 Fortitude save or become sickened 1 (sickened 2 on a critical failure) from coughing on the dusty air. Lintwerth can't use Breath Weapon again for 1d4 rounds.