General | General (No Skill) | All Feats
Aftermath | Deviant

All Skills | Acrobatics | Arcana | Athletics | Crafting | Deception | Diplomacy | Intimidation | Lore | Medicine | Nature | Occultism | Performance | Religion | Society | Stealth | Survival | Thievery


PFS StandardCognitive Loophole [reaction] Feat 18*

Rogue 
Source Core Rulebook pg. 188 4.0
Archetype Shadowdancer
Trigger Your turn ends.
Requirements You are currently affected by a mental effect that you gained by failing, but not critically failing, a saving throw.
* This version of the Cognitive Loophole feat is intended for use with an Archetype and has a different level for access than the original feat.

You can find a loophole in a mental effect to temporarily overcome it. Until the end of your next turn, you ignore a single mental effect that meets the requirement. You can suppress a particular effect using Cognitive Loophole only once.

Special You can use this reaction even if the mental effect is preventing you from using reactions.

Archetype Use

This feat can be used for one or more Archetypes in addition to the listed Classes. When selected this way, the feat is not considered to have its class traits.